01 Experience
What the wearer reports: focus, safety, power, exposure, dysphoria, ease, pain, overload.
EDITORIAL STANDARD
What the wearer reports: focus, safety, power, exposure, dysphoria, ease, pain, overload.
The most plausible cognitive, sensory, autonomic, motor, social-perceptual or learning process.
What the experiment measured, what failed to replicate, and what remains interpretation.